Interactive Kinetic Art
Full-screen interactive visual experiences. Each piece runs entirely in your browser at 60fps.
Sacred Geometry
Flower of Life, Metatron's Cube, spirograph roses, Sri Yantra — gold on dark.
Constellation Map
350 stars on a rotating sphere. 9 constellations. Click a star to see it pulse.
Generative Landscape
Endlessly scrolling terrain with parallax mountains. Day/night cycle.
Volcanic Landscape
Fiery volcanoes, lava rivers, eruptions, embers, and lightning. Intense.
Electric Storm
Lightning bolts, rain, roiling clouds, screen shake. Raw atmospheric power.
Flythrough
First-person flight through a neon wireframe landscape. Synthwave to vaporwave to gold.
The Room
A dark studio with a golden cake, a planet with moons through one window, bioluminescent ocean through another.
Ocean Surface
Top-down ocean with wave physics, caustic light, and foam. Move mouse to create wind.
Solar System
3D solar system with orbiting planets, click to zoom in and explore facts. Bloom, stars, and smooth camera.
Global Visitors
A rotating 3D globe with gold dots pulsing at visitor locations. Live analytics as art.
Endless Drive
Chase-cam road trip through desert, forest, and arctic. Mouse controls biome and time of day.
Strange Attractors
Lorenz, Aizawa, Thomas, Rössler, Halvorsen — 3D chaos you can rotate. Speed, hue, and trail controls.
Reaction-Diffusion
Gray-Scott patterns that grow like coral. 8 presets, live parameter tweaking, click to seed.
Falling Sand
Pixel cellular automata. Sand, water, fire, oil, smoke, plants — paint and watch them interact.
Wave Interference
Drop wave sources on a pond, watch ripples collide. Wavelength and speed sliders. Drag to move sources.
Boids
Flocking birds with separation, alignment, cohesion. Move your mouse to startle them.
Earth Atlas
One 3D globe, five live data layers: flight paths, USGS earthquakes, the ISS, submarine cables, and the night sky.
State of Earth
A live planetary diagram. Your IP, the ISS, people currently in space, next rocket launch countdown, aurora Kp, and Teleport city scores, all wired together on a blueprint map.
All art rendered in real-time using Canvas 2D · No external assets